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Integration FX
Model - Downloaded from Three D Scans (https://threedscans.com/uncategorized/lion/)
FX - Houdini
This project displays a layered approach toward FX implementation. It includes the a basic particle simulation merged with various animations of curves, primary and secondary patterns.
Process

These were created via the following:
The Master Attribute Transfer : This Attribute Transfer sourced the affected area of all the layer with a customizable offset for all the different layer. I added a Turb noise for variation.