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Bayon Lion Integration FX
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Integration FX

Model - Downloaded from Three D Scans (

FX - Houdini


This project displays a layered approach toward FX implementation. It includes the a basic particle simulation merged with various animations of curves, primary and secondary patterns.



These were created via the following:

The Master Attribute Transfer : This Attribute Transfer sourced the affected area of all the layer with a customizable offset for all the different layer. I added a Turb noise for variation.